Back to My Main Web Site
Manx Wargames Group Forum
 
 
Post a Reply Post a Reply  
 
 
Pirates There are 40 replies
Original Message posted by Mike H on 16/11/2010 at 10:32:19PM
Yes, mi hearties. Fine fellas each 'nd ev'ry one of yea.
I'll stop there, as "talk like a pirate day" has been and gone this year.
That's September 19th every year if you're interested. Never goes down too well in the Passport Office though I'll keep trying.
I was just thinking whether any one might be interested in raising a pirate crew (perhaps 10-20 figures) and a ship, of course. I think it would make for good club-nights, perhaps linking any actions into a narrative campaign.
Minimi & Games of War make some relatively cheap ships with cannon and other equipment available. Those with more money (than sense) can buy Britannia Miniatures' Frigates and other ships from Old Glory.
Good figures come from Foundry, Black Scorpion, Crusader and Artizan.
I've a PDF set  of rules "Bilge Rats" which give the right feel. Stephen Caddy uses "Song of Drums and Shakos" (it was some photos from one of his games that pushed me to suggest this). We'd need some simple ship to ship rules but that shouldn't be a problem. A volley of cannon then board 'em mi boys.(Sorry, I'll stop that) The Warhammer Historical "Legends of the High Seas" has plenty of pretty pictures and the rules aren't too bad.
For more inspiration on the 'net see Edinburgh Wargames site:
http://www.edinburghwargames.com/Pirates!.htm
Well, what do you think?
 
 Replies To This Post:
 
Mike H
Moderator
on 04/01/2012 at 8:35:25PM
Total Posts: 129
If anyone wants to join the Legends of the High Seas Yahoo Group it can be found here:
http://games.groups.yahoo.com/group/LotHighSeas/
Good place to discuss rules and plenty of photos & ideas.
 
Ssendam
Moderator
on 21/12/2011 at 10:19:21PM
Total Posts: 108
I think that the Legends of the High Seas rules are a good set with great campaign rules. They allow you to "buy" crews with dubloons, which is a points system of sorts. After completing a game you gain more dubloons, infamy, skills etc. and your pirate band advances.

The problem is balancing up the sides, (at the start). As far as crew goes, I wouldn't worry about limiting any numbers. 200 dubloons doesn't go that far, especially when you you arm your forces. Yor Captain will cost you 40d, an additional hero grade character 25-30d, skilled fighters 15d and ordinary crew 8-12d.

We should really discuss this down the pub one evening ... over some grog :)

Viking Hero: I have the master file for the Roster Sheet so it's easy to alter as required.
 
Mike H
Moderator
on 21/12/2011 at 8:34:29PM
Total Posts: 129
Viking Hero - yes the ship-to-ship rules might be worth a try out. I notice on at least one post in the LOTHS Yahoo group they used a larger crew (for a sense of realism) but only their smaller pirate crew fought in boarding actions. The reasoning that they gave was that the outcome of the fight would be determined by the few better fighters in each crew. It's one approach that might work. A 5 or 6 man crew on a large ship would be unrealistic otherwise.
 
viking hero
on 21/12/2011 at 7:26:31PM
Total Posts: 26
hi .all thanks ssendan for the roster sheet all looks fine. printed ok  .mike you will see that their is ship to ship rules in w/h  rules  but no ship roster hence justin printing up a copy. as for the rules they seem fine if we keep to small crews and limited ships for the jan 7th game. wishing every one a merry xmas  v/h
 
Mike H
Moderator
on 21/12/2011 at 4:54:06PM
Total Posts: 129
Legends of the High Seas is winging its way to me as we speak. Half price and other Warhammer Historical publications on their site at half price or less. Got to be good value.
 
Ssendam
Moderator
on 20/12/2011 at 9:06:54PM
Total Posts: 108
Try these, look good and half price at the moment. Ship to ship rules lookk good so to the combat rules.

Legends of the High Seas
 
Mike H
Moderator
on 20/12/2011 at 7:08:58PM
Total Posts: 129
Games of War is a good range. My ship's equipment comes from here + other sources. They used to do a Man o' War and have always promised to remould it, but no joy so far.
The roster sheet looks interesting. Have we found a set of ship to ship rules yet?
 
Ssendam
Moderator
on 20/12/2011 at 1:08:33PM
Total Posts: 108
This looks like a nice site :)

Games of War
 
Ssendam
Moderator
on 19/12/2011 at 10:06:12PM
Total Posts: 108
Mike (Viking Hero) ... Is this the sort of thing you wanted?

Ship Roster Sheet

Any problems reading it just drop me your email and I'll send the file.

... I should mention that I can do you a B&W version for ease of printing.

... Also I think that the Roster Sheet might be more useful if I add the Captain and overall "band" details to it?
 
Mike H
Moderator
on 16/12/2011 at 11:36:11PM
Total Posts: 129
Since when has price held us back. Remember the old adage; Hobbies first and always. BTW that Man of War looks under gunned to me.
 
Ssendam
Moderator
on 16/12/2011 at 11:18:46AM
Total Posts: 108
Just spotted this:

http://ainstycastings.co.uk/index.php/cPath/63

(Although I think you guys have seen Ainsty stuff already)

Pricey though!
 
Mike H
Moderator
on 11/12/2011 at 10:17:57PM
Total Posts: 129
Just seen Ssendam's blog with his ship and the quayside. Well worth a look. Check the link to his site on the main club website. I need to finish my ship(s) off during Xmas holidays.
 
viking hero
on 11/12/2011 at 3:42:35PM
Total Posts: 26
just looked at justins pirate ship on his blog looks nice. as for rules ive got the warhammer set which are ok. but very dice heavy as well as the dropwing  privater set which are playable.  their is all so a set called flashing steel from anstiy which look ok  might be worth geting.if any one have any other sets for ship to ship as we should have simons/ roberts vessel in the new year as well as your mike and justins.v/h
 
Mike H
Moderator
on 09/12/2011 at 7:44:54PM
Total Posts: 129
Viking Hero has suggested we produce quality terrain such as that on the Fistful of Seamen blog. There is also another great townscape here:
http://www.mini-universe.de/ Tactica%20Hamburg%202007/ Tortuga%20Pirate%20Island/index.html
(you need to copy & paste then remove the spaces before Tactica and Tortuga)

I think we have plenty of European/Medieval type buildings as well as a large number of Spanish ones. We possibly need larger structures such as fortifications or towers and Governor's palaces. Also I think  we should be working on harbour fronts and piers. Suitable cliffs, islands/reefs & hills are in short supply too.
Any volunteers to produce some of these features?
 
Mike H
Moderator
on 13/07/2011 at 9:19:20PM
Total Posts: 129
As there is still a shortage of ships, the next game may be set ashore with the various crews fighting over the treasures of the port. As for rules I am still unsure whether or not Bilge Rats works - any suggestions for alternatives? Size of each players crew should be about the same as last time (10-12?) or may be a little less to speed things up.
 
Ssendam
Moderator
on 13/07/2011 at 11:27:42AM
Total Posts: 108
I notice on August 6th we have a Pirates + Ships game organised.

Can we get some guidance on what to bring so as to keep sides fair. Also will it be the same rules?
 
Mike H
Moderator
on 20/06/2011 at 9:03:04PM
Total Posts: 129
This is a game report from a Legends of the High Seas Yahoo Group member. Really good looking terrain and report. You may need to paste the two pieces together for the full web address.
http://scottswargaming.blogspot.com/2011/06/
legends-of-high-seas-clash-of-swords.html
 
Mike H
Moderator
on 04/05/2011 at 8:08:53PM
Total Posts: 129
Thanks, Ssendam. I don't need a printoutas I have 3 ships already in the yard. However I'm sure other members might like copies.
 
Ssendam
Moderator
on 04/05/2011 at 1:38:15PM
Total Posts: 108
I have a "contact" in a printing firm and they have A3 printers so I'm going to ask them to print it on to card. Does anyone else want a copy?
 
Ssendam
Moderator
on 03/05/2011 at 9:12:25PM
Total Posts: 108
Just a word of warning but the document called GARRYSHIP2.pdf is an A3 document not an A4.

I'm working out how to print it on 2 pages ...
 
Mike H
Moderator
on 02/05/2011 at 4:45:02PM
Total Posts: 129
Thanks for the links,Ssendam. I've got some of the article already saved but as you say the plans disappeared from Gary Chalk's & Foundry's pages some time back.
 
Ssendam
Moderator
on 02/05/2011 at 7:37:31AM
Total Posts: 108
You can find Pirate Ship plans HERE:

http://www.madponies.net/pub/FoundryShips/

Get 'em quick as I think they did disappear a while ago and these might do the same.
 
Mike H
Moderator
on 07/03/2011 at 9:26:57PM
Total Posts: 129
Thanks for the positive responses to the game last month. I think next time (?) we need less players per game to keep the thing flowing. The Bilge Rats rules have enough good points and a simple system to at least give them another go.
Any of you pirate scum got a sea-worthy ship yet?
 
Ssendam
Moderator
on 09/02/2011 at 4:24:37PM
Total Posts: 108
Thanks for putting the game on Saturday night, I really enjoyed it. By way of a de-brief I thought I would write some of my thoughts down ...

I liked the clues, even though I didn't really get it at first! The hostile natives were a nice touch, good to have some 3rd party things to give us grief and shoot at.

Perhaps 6 groups in 3 teams would have fared a little better on the time front, and the Mexican stand off at the end was ... interesting. In true Pirate fashion I was about to send a scallywag off to Simon under a white flag to suggest we team up. Of course I would have turned on Simon later after we had dealt with the enemy and his guard was down ... I'm sure that's mandatory in the rules!

I like the rules but with so many figures on the table maybe we could have simplified a few things like wounds and death system? Once you start having to track each one of your troops you have to role individually to do things. With 5 different types of figure (4 if you have no Pups), and various wounds it gets complex!
 
viking hero
on 06/02/2011 at 11:54:30AM
Total Posts: 26
a vast behind to all the landluders who failed to sail your sloops to the first pirate game last night .alot of  captains managed talk their crews in to looking for  treasure  on a try out of the bilge longtails rules  .  as a set of rules they work well. after a couple of games acouple of the slower side of rules will be over come .so sharpe those cutless and set sail for more adventure on the high seas in the near future v/h
 
viking hero
on 11/01/2011 at 8:15:30PM
Total Posts: 26
ssendam  no the coding  was not the same it was just a ramdom mix from the foundry hord range sixty fig. which simon took 30 of the more oriental looking crews . my 30are amix bag of the foundry range . but ive added another 25 too that since. same again a mix of all the range from e bay.looking to have them ready for mikes 5th of fed game
 
Ssendam
Moderator
on 09/01/2011 at 10:25:54PM
Total Posts: 108
Crikey, not ordered anything yet!

Viking_Hero ... was it this:

BHCUT001 - Cutthroats Rampaging Mob (Pirates And Swashbucklers Miniatures : Horde)

That you guys ordered?

(I'll get figures for a different set, i thought maybe some oriental pirates would do well :))
 
Mike H
Moderator
on 09/01/2011 at 7:12:36PM
Total Posts: 129
My figures are on 20mm square bases. I haven't decided on the base detail but I suspect I'll end up with just a rough sand finish which will look OK for land and shipboard.
We haven't decided on a set of rules yet but I suspect we will have crew rosters so each figure will need an ID.
 
viking hero
on 09/01/2011 at 6:12:35PM
Total Posts: 26
mike two questions  how you basing your figs deck or land  flock . will we need record sheets for crews .ie names / weapons etc v/h
 
Mike H
Moderator
on 09/01/2011 at 1:05:22PM
Total Posts: 129
Well, I'm amazed at the response so far.
So, since it was my suggestion, I'm putting on the first game on February 5th. This will be a land-based game, so no need to finish all the ships currently in dock.
Players will need a small crew of 12-15 figures including a Captain and a First Mate.
If you want any more info let me know.
 
Mike H
Moderator
on 30/11/2010 at 11:06:37PM
Total Posts: 129
Just to give Ssendam an idea of the forces needed. I think we'd be looking at no more than 20 figures per player. No doubt there will be more than one group of figures to some of the larger ships. Other groups will be in smaller boats. The more variety we have between us the more different scenarios we can play.
I just bought a row boat from Fenryl which looks the right size for anyone needing to be cast-a-drift.
I saw the Minimi ships at Triples last year and they are more than adequate for wargames purposes.
 
viking hero
on 30/11/2010 at 6:28:45PM
Total Posts: 26
justin .so far its  the treasure island hord pack that simon is ordering ever( bhcut 001 or 002 )cost £68 if that helps .as for vessels  as mike said loads of e bay ones but the minimi or  games of war  might work out a better buy save having to re design a megablock or playmobile one v/h
 
Ssendam
Moderator
on 30/11/2010 at 12:31:55PM
Total Posts: 108
What have you ordered Mike? I might go for some Foundry but don't want to order the same minis if I can help it.

I was thinking maybe an oriental warband for me :)
 
viking hero
on 29/11/2010 at 7:31:18PM
Total Posts: 26
just to let  you know have started the (cannon)ball rolling with an order of pirates from foundry with simon .so that should cover our motly crews to the number of 30 figs each  some time around xmas  .looking on e-bay for ships lots of  kidies ones available might get abargin that can be converted  v/h
 
Ssendam
Moderator
on 29/11/2010 at 5:19:14PM
Total Posts: 108
I Just think we should decide a guideline like ...

You need 10 Pirates to start with. And then you can add a ship which is a 6 gun Brig.

Something like that?
 
Mike H
Moderator
on 21/11/2010 at 12:25:27AM
Total Posts: 129
Well, Viking Hero. You'll be surprised to hear that we are discussing the 28mm high shiny metal toy soldiers and ships in the same scale.
However, we could always fight sea actions with your collection of 1/1200 scale brigs, sloops and zebecs. But for the moment lets imagine we have (or might have) big 28mm scale ships and pirates plied with rum and willing to board another ship.
I already have interest from myself, David, Kevin and Justin. Not bad for a start and at least half of the above named have pirates and a ship or two even if they are not painted yet.
I'm thinking we could have a game ready for early in the New Year.
Pieces of eight, pieces of eight.
 
viking hero
on 20/11/2010 at 6:16:18PM
Total Posts: 26
HI ALL  sounds like a club project that could be a winner. what sort of numbers of ships were you looking at  10 aside ?. and build up to a  nile sort of fleet ? we are talking in 1/1200. i take it so we can add them to our fleets all ready owned v/h
 
Mike H
Moderator
on 20/11/2010 at 1:49:05PM
Total Posts: 129
In case anyone reads this with interest, here is an article dealing with pirate ships availability and suitability. there have been a few additions since this was written but not much.
http://cianty-tabletop.blogspot.com /2008/10/setting-sail-collecting-ships-for.html
 
Mike H
Moderator
on 17/11/2010 at 7:42:46PM
Total Posts: 129
Well Ssendam, methinks ye cud be right.
If we look at a crew of 10-20 figures then the large sloop from Minimi Miniatures should be suitable. It mounts 6 cannon and costs £20 + £1/cannon. The larger Brig is £35.
Games of War has a Small Ship which mounts 4 cannon at £15. Their larger Medium ship looks rather fetching but is £55.
Minimi has two smaller vessels which would be suitable for smaller pirate crews.
There are other alternatives; Playmobil pirate ships and Mega Blocks ones can easily be converted into suitable vessels. Games of War can supply anchors, ships wheels, gun ports etc. for such conversions. These toy ships often appear cheaply on ebay.
Do you think we should have some limits or balance sides when we see what anyone wants to collect?
 
Ssendam
Moderator
on 17/11/2010 at 2:40:19PM
Total Posts: 108
10-20 Pirates I can cope with.

A ship however is a slightly taller order but achievable.

My only concern would be to have some guidelines prior to playing about how big the ships need to be. We should try to put some guidelines down methinks.